Mobile app design can seem very vague and raise many questions for businesses thinking about asking for it. One example is “How do you do it? What are these things called? How many people will be involved, and what will my role be?”
In this article, I answer all these questions and more as I talk about the three main stages of making a mobile app.
In the first step of making a mobile app. You have to decide which platform it will run on (iOS, Android, or both), how it will be built, and what its functions will be. Even though this may sound too technical at first. I can’t stress enough how important your choices at this point are for the next steps. So, suppose you want to take your mind comfortable and make a choice that you feel good about. In that case, I suggest doing this with a professional business analyst specializing in mobile design.
To choose the platform, you’ll need to know who you’re trying to reach. And how their platform preferences change based on where they live. And how much money they make. For instance, if you want to reach the average US user, you can do so with just an iOS version. But if you want your app to be used worldwide. You’ll need a version for Android, the most popular phone platform in Europe.
Once you know which platforms you need to reach, you should think about how to build the app. Here’s what you can do:
· Native development means that the app’s UX and UI design follow the original rules of the platform. It looks and works the same as any other factory app for that platform. This option for development has high implementation costs, but users will be very happy with it.
· Hybrid development means that the UX and UI design are the same on different platforms, which may make some users feel strange at first. The cost of implementation is almost twice as low as it is with native development.
· Cross-platform development means that the UX and UI design make the app look and work almost as well as if it were made for that platform. This choice will cost about 70% of the budget for native development.
The main goal of business analysis is to define functional requirements. In the form of a project specification, the requirements help you build a clear picture of your future app and list all the tasks it will do. Without this document, the UX designers won’t know where to start.
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Once you’ve figured out what your future app needs to do, your chosen vendor can move on to the design process. The first step is designing the user experience, which a UX expert usually does with the help of a business analyst.
The team works to make fictional profiles of the people who will use your mobile app and how they will use it. These profiles are called “personas” (aka user scenarios). Creating a mobile app usually requires making at least two different user scenarios for each 5–7 personas. Of course, the number of personas you need depends on how your app works.
A UX designer can learn what users want to do with your app by looking at personas and scenarios. This, in turn, lets the designer create either hand-drawn or digital wireframes that show in detail how a user will interact with the mobile app.
The finished UX wireframes, usually around 40 mockups, go through many rounds of rigorous UX testing. The goal of testing is to get feedback as soon as possible. This lets you fix UX problems while they are still cheap to fix. So, I strongly suggest you or your project team take part in this testing to see your first results.
UI design prototyping
The work of user interface designers is based on UX wireframes, which usually look like color schemes. They turn the low-fidelity wireframes into a colorful digital prototype by combining your company’s brand book, platform-specific guidelines (like Google’s Material Design and/or Apple’s Human Interface), and the latest mobile design trends. If you already have a web app with the same features. UI designers ensure that the look of the mobile app is the same as that of the web app.
The UI team will contact you once the prototype is done and ask for your feedback. Share all of your ideas and questions at this point. Even if some major fixes or additions are expensive.
Once your project team has approved the final version of the UI prototypes, the design is done. And you can move on to development.
TIP: You must visit an internet marketing agency for better understanding of mobile application development services.
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